25
Bearbeitungen
Änderungen
→Details zur Tilemap
**Invulnerable: true/false
**Hitpoints: (int)
**Type: (Lava, Floor, Spike, Deko, Bomb)
**Name: (Block0, Block1, Block2, Block3, Block4, Block5, Block6, Lava1, Lava2, Lava3, Lava4, Bomb, SpikeLeft, SpikeTop, SpikeDown, SpikeRight, SpawnAndLevelEnd)
**Light: true/false