25
Bearbeitungen
Änderungen
→Details zur Tilemap
**Hitpoints: (int)
**Type: (Lava, Floor, Spike, Deko, Bomb)
**Name: (Block0, Block1, Block2, Block3, Block4, Block5, Block6, Lava1, Lava2, Lava3, Lava4, BombBomb1, Bomb2, SpikeLeft, SpikeTop, SpikeDown, SpikeRight, SpawnAndLevelEnd, Sign1, Sign2, Lamp1, Lamp2, Lamp3, Lamp4, Block1Background, Block2Background, Block3Background, Block4Background, Block5Background, Block6Background)
**Light: true/false
**Radius: float